Atari brought the game to its home systems beginning with the 1981 Atari VCS port by Rob Fulop which sold over 2.5 million copies. The missiles of the central battery fly to their targets at much greater speed only these missiles can effectively kill a smart bomb at a distance. Missile Command is a 1980 shoot’em up arcade video game developed and published by Atari. First designed by Dave Theurer as an arcade game, Missile Command was released as a cartridge for the Atari 2600 in 1981 and sold 2.5 million copies on its way to becoming one of the most popular and recognizable video games ever. Players use missile batteries to defend six cities from attacks by bombers, satellites, and ICBMs. There are three batteries, each with ten missiles a missile battery becomes useless when all its missiles are fired, or if the battery is destroyed by enemy fire. An iconic title from the golden age of video games, Missile Command, pulled its gameplay scenario directly from the Cold War era.
Counter-missiles explode upon reaching the crosshair, leaving a fireball that persists for several seconds and destroys any enemy missiles that enter it. Players use missile batteries to defend six cities from attacks by bombers, satellites, and ICBMs. The game is played by moving a crosshair across the sky background via a trackball and pressing one of three buttons to launch a counter-missile from the appropriate battery. Players use missile batteries to defend six cities from attacks by bombers, satellites, and ICBMs. As a regional commander of three anti-missile batteries, the player must defend six cities in their zone from being destroyed. New weapons are introduced in later levels: smart bombs that can evade a less-than-perfectly targeted missile, and bomber planes and satellites that fly across the screen launching missiles of their own.
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Aim your three cannons a free will and destroy enemy artillery. Atari Missile Command is a classic arcade game where you defend six cities from a barrage of ballistic missile attacks. You must save the cities by fending off enemy attacks. The player's six cities are being attacked by an endless wave of ballistic missiles. The player's six cities are being attacked by an endless hail of ballistic missiles, some of which split like multiple independently targetable reentry vehicles. Atari Missile Command is a classic arcade game.